Add encoding benchmark for RGB32Float with float predictor and DEFLATE

Co-Authored-By: Claude <noreply@anthropic.com>
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Sergey "Shnatsel" DavidoffandClaude committed 2026-02-27 00:27:40 +00:00
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extern crate criterion;
extern crate tiff;
use criterion::{black_box, Criterion, Throughput};
use std::io::Cursor;
use tiff::encoder::colortype::RGB32Float;
use tiff::encoder::{Compression, DeflateLevel, Predictor, TiffEncoder};
const WIDTH: u32 = 500;
const HEIGHT: u32 = 500;
fn encode_image_f32_float_predictor_deflate(data: &[f32]) {
let mut buf = Cursor::new(Vec::with_capacity(WIDTH as usize * HEIGHT as usize * 4));
TiffEncoder::new(&mut buf)
.unwrap()
.with_predictor(Predictor::FloatingPoint)
.with_compression(Compression::Deflate(DeflateLevel::Fast))
.write_image::<RGB32Float>(WIDTH, HEIGHT, black_box(data))
.unwrap();
}
fn main() {
// Generate synthetic f32 image data with a gradient pattern
let data: Vec<f32> = (0..WIDTH as usize * HEIGHT as usize * 3)
.map(|i| {
let pixel = i / 3;
let x = (pixel % WIDTH as usize) as f32 / WIDTH as f32;
let y = (pixel / WIDTH as usize) as f32 / HEIGHT as f32;
x * 0.5 + y * 0.5
})
.collect();
let mut c = Criterion::default().configure_from_args();
let mut group = c.benchmark_group("tiff-encode");
group
.sample_size(20)
.throughput(Throughput::Bytes(
(WIDTH as u64) * (HEIGHT as u64) * 3 * std::mem::size_of::<f32>() as u64,
))
.bench_function("f32-float-predictor-deflate-fast", |b| {
b.iter(|| encode_image_f32_float_predictor_deflate(&data))
});
}